The Build Log

Production work, personal projects, and open source

🚀 Open Source

productivity opensource

Github
Obsidian - Spaced Repetition

Improved navigation efficiency and reduced effort required to manage large review trees

👨🏻‍💻 Professional Work

Angular

E signature Module

SpotDraft
Associated with SpotDraft

Rearchitectured E-signature modules from scratch with Clean Architecture, enforcing strict dependency rules, and creating Abstract Services for each injectable service, ultimately making the whole module testable

Angular Clean Architecture

Signature Packets

SpotDraft
Associated with SpotDraft

Enabled users to generate a unified contract for multiple uploads. For performance used OnPush change detection strategy to avoid re-renders

Angular iframe

Embeddable PDF Signing SDK

SpotDraft
Associated with SpotDraft

Built an embeddable PDF signing platform enabling third-party applications to integrate secure contract signing without requiring users to log in separately

Angular NodeJs

Sports League Management Platform

Contract Engagement

Built a Sports Management System to manage end-to-end operations of sports leagues across USA and Canada

Angular NodeJs

HR & Payroll Management

Unthinkable
Associated with Unthinkable

Built an Human Resource Management System to manage the complete employee lifecycle from onboarding to payroll

Angular NodeJs

MatchRider Blog

Unthinkable
Associated with Unthinkable

Built a blog website for MatchRider

Angular

Migrations - Angular

Unthinkable
Associated with Unthinkable

Migrated a legacy Angular codebase to the latest Angular version

React MaterialUI

Design System & Component Library

Plivo
Associated with Plivo

Built custom Buttons, Snackbars, Modals, Loaders, Input fields, and Dropdowns by customizing MUI primitives

🤖 AI / Hardware / Embedded / Personal

langchain streamlit gemini

Github
Ikigai

Built with Streamlit, LangChain, and Google Gemini to experiment with LLM orchestration

esp32 platformio

Github
Embedded Stacker Game

A real-time stacking game built using ESP32 and MAX7219 LED matrix displays, featuring a clean finite state machine (FSM) architecture and modular rendering system.

simulation computer-graphics

Github
Image Evolution

Implemented raw generative algorithms through evolutionary image reconstruction with Genetic Algorithms.

astro portfolio

Github
codefolio

A personal developer portfolio built with Astro and Tailwind CSS, showcasing my projects, technical experience, and engineering notes.